3/10/2024 0 Comments Algodoo tutorial marble raceupdate - Like postStep, but it triggers every time, even when the simulation is not running.postStep - Triggers while the simulation is running according to the HZ level of the simulation. Without further scripting, this will trigger no matter what key it was. onKey - Triggers every time a key is used.onSpawn - Triggers every time the object is loaded into Algodoo.onLaserHit - Triggers when the beam of a laser hits an object.onHitByLaser - Triggers if the object is hit by a laser beam.onDie - Triggers upon the deletion of the object.onCollide - Triggers when this object collides with another.onClick - Triggers when the object is clicked.It can change values of objects during the occurrence of certain events. Thyme is the proprietary programming language in Algodoo. 1.7 List of useful Thyme Variables and Expressions.1.4 Changing the Properties of Other Objects.
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